#pragma once
#include "CommonDef.h"

class ChessInit
{
public:
	ChessInit();

	~ChessInit();
};

class ChessShuffle
{
public:
	static const std::vector<Chess> getShuffleChessArry(short maxReperoty);
	friend ChessInit;
private:
	static std::vector<Chess> s_serialChessArry;
	static ChessInit s_chessGc;
};
